The Witcher remake to be fully open world | GameSpot News – GS News Update

The remake of the original Witcher is making at least one major departure from its origins; it will be open world, a feature that didn’t appear in the franchise until 2015’s The Witcher 3, which will receive the next generation update on December 14.

Codenamed Canis Majoris and developed by third-party studio Fool’s Theory, the remake will be built from scratch in Unreal Engine 5, with former CD Projekt Red developers working on the project. The game information will be open world appears as part of publisher CD Projekt’s most recent earnings report.

Both the original Witcher and its sequel, Assassin of Kings, feature large open areas that players can explore. However, progressing the story past certain key points will move the player to a new area, completely closing the previous one.

In addition to Canis Majoris, two other Witcher projects are currently in development: Polaris and Sirius. Sirius has been described as an innovative product of the series aimed at both veteran fans and new entrants to the franchise. Currently in pre-production, it is being developed by Flame in the Flood developer The Molasses Flood and has over 60 people involved in its creation.

Project Polaris is described as a story-driven open-world RPG that builds on the legacy of The Witcher 3: Wild Hunt and has over 150 people working on it at CD Projekt Red. This game will be the start of a new Witcher trilogy aimed at distribution over a period of 6 years after the release of Polaris.

From slaying fantasy monsters to slaying sci-fi monsters, Developer Offworld Industries has unveiled Starship Troopers: Extermination, a new game based on the classic 1997 sci-fi movie.

Destruction will recruit you to the Deep Space Vanguard, an elite group of Special Forces in the Mobile Infantry that have been dispatched to deal with a particularly deadly bug outbreak on the planet Valaka.

Once on the ground, 12 players will form four teams and will begin gathering resources, building bases, setting up defenses, and killing every bug in sight. Remember, the only good bug is a dead bug.

Three playable classes–Attack, Support, and Defense–will be available from launch, and a progression system will allow for the gradual unlocking of new weapons, gear, and perks for each class.

The game will launch first on PC via Steam early access in 2023.


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