Sith Lords On Switch is finally playable

A Jedi tore apart soldiers with a lightsaber.

Screenshots: Aspyr / Obsidian / Nintendo

Yesterday, the studio behind the Nintendo Switch port of Knights of the Old Republic II: The Sith Lords announced that it finally fixed a game-breaking bug that was previously make the game impossible to end.

Previously, those who bought the port of Obsidian Star Wars RPG already forced to cheat their way through the crash game cutscenes. This has been resolved through the in-game cheat menu, but it’s still a workaround at best. Kotaku tried using this method to skip the game breaking cutscene at the end of the end game mission, but getting on the train will only crash the game again. But cheers: the buggy cutscenes are finally fixed. Somethings like that.

After updating the game, I was finally able to play the previously problematic cutscenes without being pushed to my Switch home screen. However, there is a caveat. KOTOR 2 has a special ability that increases your movement speed, and it is indispensable for a game that forces you to cross a fairly large space. The trade-off is that the game forces a blur filter on your screen while the skill is active. The new patch may have fixed the cutscenes, but it causes these blur filters to switch to the aforementioned cutscenes. So you’ll get crude-looking screenshots like this:

A blurred screenshot of three Jedi and soldiers discussing.

Screenshots: Aspyr / Obsidian / Kotaku

KOTOR 2 there are a lot of cinematic scenes that autoplay when you cross an invisible line, so you can’t really manually turn off the filters once they start playing. The blur will stop once the skill duration has passed, but it’s supposed to make my experience a bit worse. But hey, at least I can go to other planets now!

Did Aspyr intentionally release an imperfect game? Right. Am I upset? Also have. But I realized that the vanilla version of KOTOR 2 was also released in broken and buggy state. Maybe it’s one of those games that is always doomed to imperfection. In any case, I’d recommend keeping multiple backups just in case the more gruesome bugs await you at the end of the game.

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