When Overwatch 2 go live in october, veterans Overwatch players will notice that some maps – namely Hanamura, Volskaya and Temple of Anubis – will effectively disappear from the game. Those three Assault-style maps won’t be in the usual rotation in competitive and quick-play games, as Blizzard is moving away from the controversial type of game and bringing a new mode, Pusharrive Overwatch 2.
While some Overwatch players will breathe a sigh of relief when the Assault map (aka 2CP map) is being phased out gradually Overwatch 2Maps like Hanamura have a strong connection to the Overwatch story, especially for the heroes Hanzo and Genji.
In a roundtable interview with Overwatch developers, art director Dion Rogers said that the studio hopes to eventually bring back maps like Hanamura, but in a very different form.
“It was a tough decision for us to lose the Assault map,” said Rogers. “Hanamura is one of my personal favorite maps in the game, with its Japanese aesthetic and arcade that you destroy. We plan to reuse it in some way as it has a lot to do with lore – [just like] Temple of Anubis and Volskaya.
“When we initially built the game, a lot of the maps were directly related to the lore, so we hope to revisit [them], especially Hanamura, is, in a way, like a new map that uses a similar aesthetic or a different part of Hanamura. There are many ideas. “
Rogers noted that Overwatch 2 Players will still be able to access the Assault map in custom games, but not in the popular quick-play and competitive game types.
“But we actually thought it would be better if they were part of the important maps in the game,” said Rogers. “So we definitely talked a lot about how to reuse those maps. We will rebuild a new map but with the same aesthetic”.