Minecraft players meet funny deaths despite being trapped in MLG
Minecraft is a dangerous game where players can die easily unprepared. However, sometimes, even when a person does all the right things, undesirable consequences still occur.
One Redditor learned this the hard way while exploring an End city. User TDurant 17 fell from above one of the city’s towers but saved his life thanks to MLG’s water bucket trick.
This tactic involves using a bucket of water to deploy a stream of water on the ground just before impact, saving the player from falling damage. However, oddly enough, when TDurant continued with their play, an unexpected delay killed them.
TDurant shared their experience on the Minecraft subreddit, and the commenters were equally confused.
Redditors react to TDurant’s timely demise in Minecraft
Reddit users who watched TDurant’s video were certainly quite confused and some of the reactions were purely humorous.
Members of the community already know that Minecraft: Platform version there may still be lag or other connection problems. This is because the game requires the use of Microsoft servers to log into the game, even if the player is only playing in single player mode.
This does not happen in Java Version by comparison. That version of the game only connects to the server via the multiplayer menu and can be played offline without login or any form of server connection.
Most players who reacted to the Reddit post pointed the finger directly at Minecraft: Bedrock Edition for TDurant’s woes. By all accounts, it’s hard to argue with the review, as the servers that sync with the game client in single player are not included in the Java Edition.
If TDurant copied theirs MLG water bucket trick in Java, most likely they could have passed away unharmed. However, a split second delay between landing or dying from drop damage is all it takes to record an unplanned death in Bedrock Edition.
Mojang has certainly gone through a lot of effort over the years to bring parity between the Java and Bedrock Versions of Minecraft. While they may have similar gameplay, the two versions are fundamentally contrasting due to their very different code bases.
Under the hood, the difference between Java Tools and Bedrock is quite substantial. Furthermore, in the case of TDurant, the Bedrock Edition’s reliance on Microsoft’s server network for gameplay synchronization could lead to unfortunate and undesired results.
Lag and other connectivity issues certainly still exist in Java, but players won’t encounter them in singleplayer. However, once the player open their game to LAN or to a multiplayer server, all of those changes and their connection speed and distance from the server they’re connecting to will start to work.
Unfortunately, although Microsoft’s servers are always considered reliable, errors do happen. This is where Minecraft players can unwittingly bear the brunt of the problem.
TDurant hasn’t responded to any of the comments made in their Reddit thread, but they may be considering switching to the Java Version following an inexplicable crash in this game.