Microsoft wants to bring the “Best Version” of Call Of Duty to the Nintendo platform
Last week, Microsoft put pen to paper, announced a 10-year commitment to bring call of duty franchises for Nintendo platforms are now legally binding.
Microsoft President Brad Smith continued this by mentioning how the tech giant will ensure the series works exactly as one would expect on other platforms, and now the CEO Microsoft Gaming executive and Xbox boss Phil Spencer explained this in detail during a press conference. ‘Xbox On’ official interview.
Microsoft’s goal is to deliver the “best version” of Call of Duty on each platform, which will be the “same” experience in terms of content – similar to games like Minecraft. So there’s no need to worry about exclusive content being restricted to a certain platform.
Phil Spencer: “We’re hoping to get a certain level of quality across all of those games…so that’s our goal, the same thing on PC and the same thing on Nintendo. So when We say available everywhere or non-exclusive, we want to make absolutely the best version of Call of Duty on any platform.”
“…It’s not about gun skins, it’s about a certain mode of the game, the same version will be available on all platforms. If you’re a Minecraft player on PlayStation, I don’t think you feel like there’s a smaller version…we want to make sure those players feel like they have a great experience on the platform they choose to play on.”
It remains unclear exactly how Call of Duty will be distributed on the Nintendo platform. It’s worth noting that the deal mentions “Nintendo platforms,” so there’s no guarantee we’ll see Activision’s first-person shooter series up and running on Switch any time soon.
Xbox also offers cloud game services, which can be used to get a game like Call of Duty up and running on certain devices. The last Call of Duty game released on the Nintendo platform was Call of the ghost quest in 2013.