Hohokum Developers About Bringing Old PlayStation Exclusives to Steam

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One of the surprises revealed last week Annapurna Interactive Showcase is the PC release of Hohokum. GamesBeat spoke with game creators Richard Hogg and Ricky Haggett about reviving the game on Steam after so many years.

Previously released in 2014 for the PlayStation, Hohokum is a puzzle game in which the player controls a colorful snake-like character that explores different settings. In our reviewEvan Killham calls it “a strange combination of things that shouldn’t work but then do.” It joined other artistic PlayStation-based indie titles, such as Journey and Flower. Now, a few years later, it’s taking on a new life with its Steam release – not the first Sony exclusive to make that journey.

In an interview with GamesBeat, Hogg and Haggett talked about the exclusive revival of their old console after eight years. Haggett said this will serve the game’s legacy: “It’s going to last a long time on PC. Whereas on PlayStation, you may not be able to play for a while, but hopefully you will be able to play for a long time on PC.”

Hogg told GamesBeat that Hohokum fans have wanted a PC port for years. “I know some people will be excited, because people have been asking for years. There are always people asking when it will launch on PC. ”

Hohokum and the independent scene

When called upon to describe his rather indescribable game, Hogg said, “Hohokam feels like a game that people who don’t really like games might like a lot of people who don’t really like video games. .” He added that the difference between the two releases is that PC audiences are more receptive to Hohokum’s curious nature. “Indie games have changed, and the way people see these quirky ideas in games has certainly changed. So I think it’s going to be less confusing than it was when it came out. Probably.”

Hohokum is about exploration and the thrill of finding your own path – it doesn’t give the player much guidance. Haggett said the PC indie scene has seen a number of games similar to Hohokum. “At the time, there weren’t many games that did that. I think people will be a little more open to things like that… We have to explain less about ‘What the hell is this?’

The mechanism of the change, they both added, was simple. Only mouse and keyboard support has been added. There is very little difference between the original release of the game and the PC version, although they did try to tweak it before the new release.

Find PC object

Adding to the above about Hohokum’s nature as an art-driven game, Hogg says that console exclusivity is like a roadblock. “The kind of person who happens to buy Hohokum on PC and play it – they’re not big gamers. They’re not the type of people who would buy a PlayStation, but Hohokum might resonate with them. It’s always been something that I regret, and hopefully now is an opportunity for those people to absorb the game.”

Haggett added that the real thrill is Hohokum’s potential expanding audience: “It’s going to be really exciting to get a large number of people who’ve never played it for the first time to come play it this time.” Hohokum is now on Steam.

The two also mentioned their new game Flock, which was also revealed at the Annapurna show. Flock bears some similarities to Hohokum – but, unlike the second game, it won’t be console-specific. It will be coming to Xbox and PlayStation and available for Steam wishlist.

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